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Evil Crab

(image)

The corruption of chaos is a subtle and slow process. Even animals as harmless as crabs can be unwittingly twisted and warped far beyond their ordinary nature. Evil crab's are one all too unfortunate result of this process, as the merfolk and naga can attest to.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

Advances from:
Advances to: Hell Crab
Cost: 16
HP: 40
Movement: 10
XP: 42
Level: 1
Alignment: chaotic
IDEE Lesser Crab
Abilities: submerge
(image)pincers
blade
9 - 2
melee
(image)evil eye
cold
3 - 3
ranged
Resistances:
blade30%
pierce20%
impact0%
fire10%
cold-10%
arcane-40%
TerrainMovement CostDefense
Aldeias:330%
Cancelar430%
Continental340%
Costeiro330%
Costeiro-0%
Deep Water240%
Flat320%
Forest430%
Frozen510%
Hills520%
Impassable10010%
Mountains10020%
Mushroom Grove430%
Shallow Water240%
Swamp240%
Unwalkable10010%